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THe Game Design & Development Lab

The Game Design and Development Lab is a 8-month intensive program broken into two main phases. The first two-month phase will involve two week courses centered around lecture and discussion that is designed to develop soft skills and understanding of the studio environment. During these courses, students will also participate in hands-on labs, where teams work to understand and create game prototypes.

After passing this initial phase, students will begin a six-month course that is entirely lab. These labs will include building assets for industry clients, meeting regularly with client mentors, and passing biweekly milestones with instructors to ensure students are creating the highest caliber of work. The assets created during this time will be used directly in the client's product should they meet specification. This gives HOFT students the opportunity to graduate with shipped titles already on their resume.

At the end of this six-month lab, students will take a final course on resume and portfolio building. They will also learn about the soft skills involved in networking, and the technical aspects of interviewing. At the end of this course, students will meet directly with industry professionals to have their resume and portfolio reviewed.

BUILT FOR GAME DESIGNERS, DEVELOPERS AND ARTISTS

 
 
 
 
Collaborate on a title

Collaborate on a shipping title

This program gives you the experience of working in an AAA game studio, and as a result, the lab will be structured around building a shipped title to add to your portfolio.

  

 
Work as a team

Work as a team

Teamwork makes the dream work, right? You'll work alongside the key disciplines in game-building to learn how to collaborate, focus efforts and drive success.

 

 
 
 
Build your portfolio

Take your portfolio to the next level

Having real titles in your portfolio can be the difference between getting a job and not. We're here to give you and your credibility the boost it needs.

 
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Meet industry leaders

Our instructors are seasoned game development and studio veterans. You'll meet regularly with them as well as a rotation of other contributors from across the game industry.

 
 
 

A competitive program with powerful returns

Our Inaugural class begins on January 22nd, 2018. Space is limited, and a portfolio will be required as part of the application process. Attending an info session is strongly encouraged.

 
 
 
 
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