It’s been almost 1 full year since the first Portfolio Posse took place at HOFT Institute offices. These continue to be a great opportunity for members of the local professional community of game developers to come together, and for those pursuing careers in entertainment and technology fields that might include video games to receive their insight and fair judgment.Read More
Last week I took part in an “open mic” discussion at a show aimed generally at “indie” game and application development. I was grateful for the organizer to grant me the time, which I used to give an outline of the Game Lab from the past year. You can read my slides here, and I’ll link the video when it’s made available.Read More
Jonathan Friesen was the first student at the HOFT Game Design & Development Lab and soon he’ll be our first graduate! We asked him to share his story.Read More
... is Connor Maturen. Thanks for coming by the HOFT Institute offices to pick it up!Read More
We'd been out of practice being out in front at a big public gathering, so Classic Game Fest was a great refresher. We talked to a lot of people and will be announcing the winner of the Super Nintendo Classic mini-console giveaway soon. Check out our Facebook and Twitter pages for some images from the shows.Read More
Our first cohort began tonight at HOFT Institute Game Design & Development Lab. While the student we started with in January still has classes until August, we couldn't call one student a "team" -- even though he's managed to accomplish plenty on his own.Read More
On Monday, we made our first-ever post on Reddit, to the /r/GameDevClassifieds sub. It got noticed.Read More
HOFT Institute has enjoyed a long-term proximity to the University of Texas at Austin, whose main campus is a short walk east from our offices. Last week, the School of Design and Creative Technologies had an Arts and Entertainment Showcase, and invited several of our staff members. You can see some of our favorite photos on our Facebook page.Read More
In just a few months, quite a lot has happened with our new vocational school / job accelerator program in Austin, Texas.Read More
Thanks again to Erin Taylor for enabling this blog feature. I've since updated most of the posts I'd made to the Google+ blog. You can still read all of them as they originally appeared, before.
Bigger news: The second cohort for the Game Design & Development Lab, the job accelerator for video game industry hopefuls seeking their first for-real employment, is scheduled to begin the evening of May 21, 2018.Read More
The following was sent to Google+ on March 29, 2018:
On the eve of Portfolio Posse this Saturday, the wizards at Unity approved our student's project for sale at the Asset Store. Jonathan Friesen made ActionSequencer for his own game project within the Game Lab course, as a way for designers to define NPC behavior without having to script absolutely everything. If you're making a Unity game with NPCs that move throughout and interact with objects within a game space, maybe you should give ActionSequencer a try!Read More
The following blog post was sent to Google+ on Dec. 26, 2017.
2017 was a trying year for a lot of reasons, but for HOFT Institute it was the year that the Game Design & Development Lab began. Before the year ends, here are just a few milestones that had to be met in advance of the first classes beginning Jan. 22, 2018:Read More