Unity Asset Store (March 2018)

The following was sent to Google+ on March 29, 2018:

On the eve of Portfolio Posse this Saturday, the wizards at Unity approved our student's project for sale at the Asset Store. Jonathan Friesen made ActionSequencer for his own game project within the Game Lab course, as a way for designers to define NPC behavior without having to script absolutely everything. If you're making a Unity game with NPCs that move throughout and interact with objects within a game space, maybe you should give ActionSequencer a try!

John Henderson