Portfolio Posse wraps, we aim for SXSW Edu

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Our latest Portfolio Posse was a success. At nearly full capacity (our big meeting room gets fairly noisy when everyone’s talking,) we had 12 reviewers and 19 reviewees, all but one of the latter some kind of visual artist and/or animator. We’ll do another one of these before the end of the year, maybe in early to mid November, so please stay tuned for that. It’s great giving professionals a chance to “give back” or “pay it forward” to future generations of developers, and give said up-and-comers a chance to learn from their experience.

Speaking of that, we’ve got a proposal out for SXSW Edu, that we’re called Game Dev as a Gateway to Tech Learning and Careers. Please click the link, and if you’re not already registered on sxsw.com, please do so (it’s free,) and click the “Vote Up” button at top left. It’s all part of the PanelPicker system by which SXSW wants to make sure their talks will have an audience.

What the panel’s really about, is myself and some professorial friends of mine are going to talk about how skills used for video game development can be applied to jobs whose products are not games, and also what we all wish those coming to Austin for whatever reason, knew before they got here about the local video game development and educational sector for same.

The audience will be educators and related professionals, so this could be a great way to get the word out, so please vote for us, and we can make it happen.

Keep in touch!